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 Formant filter (VST plugin / Audio Unit)

 
 
  Vox FX  


If you're familar with VST plugins and Audio Units then you might have noticed that there are few formant filters on the market like Vox FX.

Vox FX is available as a VST plugin for Windows and Audio Unit for Mac OS X.

About the Formant Filter

For those of you who don't know, a formant filter is a filter which has a vocal sound. Formant filters may be used to process any sound, for example a guitar or a synth. The result is very hard to describe in words, however the output clearly has a vocal character. Feel free to download the trial version and listen to the presets to get a feeling for what the formant filters in Vox FX 2.0 can do.

Some of the formant filter types, especially the Shifted Bass E and the Voconator, have a kind of "liquid" sound, which is sought after by many producers of electronic music.

Although all presets in Vox FX are based on manipulation of so called formants, they don't necessarily have to sound human. Most of them use strange combinations of formants and allow the user to create just plain weird effects.


Features

Vox FX includes 39 different preset formant filter types plus a user defined mode. Each filter in the Vox FX plugins settings has a sound of its own. You may download a demo here.

The basic concept though is that the filters morph from one setting to another. Some of the filters, the Complex State filters, even morph between more than two settings. And there are filters which morph in an alternating and quantized way. In this case a morph means that the settings are not crossfaded using volume mixing. Instead the formant regions move in the frequency domain and the volume of each formant region changes.

The Filter Types

Here's a short list and small summary of what the filters do:
1 Bass A to Bass E
2 Bass A to Bass I
3 Bass A to Bass O
4 Bass A to Ficticious
The above formant filter changes from an A to a ficticious formant, which doesn't exist in the real world but still has vocal character.

5 Bass E to Bass I
6 Bass E to Bass O
7 Bass E to Alto U
8 Bass E to Ficticious
The above formant filter changes from an E to a ficticious formant, which doesnt exist in the real world but still has vocal character.

9 Bass I to Ficticious
The above formant filter changes from an I to a ficticious formant, which doesn't exist in the real world but still has vocal character.
10 Bass I to Alto U
11 Alto A to Countertenor E
12 Alto A to Countertenor O
13 Alto U to Ficticious
The above formant filter changes from a U to a ficticious formant, which doesnt exist in the real world but still has vocal character.

The following 4 filters have formant qualities, but they are not modelled after existing vocals, but ficticious sounds.
14 Fantazy Formant 1
15 Fantazy Formant 2
16 Fantazy Formant 3
17 Fantazy Formant 4

The following 3 filters shift the formants along the frequency spectrum as they are modulated by the plugins LFO.
18 Shifted Bass E
19 Shifted Alto A
20 Shifted Countertenor E

The following filters are referred to as complex state (CSt). They morph between more than two formants, usually four, as they are swept by the LFO.
21 CSt: Bass EAIOU
22 CSt: Alto A, Alto U, Countertenor E, Countertenor O
23 CSt: Fantazy 1, 2, 3, 4
24 CSt: Shifted BassE, AltoA, Countertenor E
25 CSt: Bass A, Countertenor E, Shifted Bass E, Fantazy Formant

The following filters alternate between two formant settings as they are swept by the LFO. They can be used to create repeating modulations, such as AOAOAOAO or EAEAEAEA, rather than just single AO or EA sweeps. In addition they can generate weird effects if they are swept fast.
26 Alternating: Bass A, Bass O
27 Alternating: Fantazy 1, 2
28 Alternating: Bass E, Alto A
29 Alternating: Shifted Bass E
30 Alternating: Shifted Countertenor E
31 Alternating: Ficticous

The following filter modes are quantized. They can be used to generate abrupt spectral changes as they are swept by the LFO.
32 Quantized: Bass E to Ficticious
33 Quantized: Alto A to Fantazy
34 Quantized: Fantazy 1, 2
35 Quantized: Shifted Bass to Ficticous
36 Quantized: Countertenor E to Fantazy
37 Quantized: Bass I to Ficticious

Basically each quantized filter mode is divided into 8 regions. Each region has a fixed filter response (sound) and as the LFO moves from say a high to a low value, the filter responds with 8 different filter settings rather than a smooth morph. Thus, you will hear a sudden switch as the filter changes from one of the 8 regions to the adjacent region. As long as the LFO stays within the same region, the sound will be the same.

In addition, one of the two filter characteristics (e.g. Ficticious in filter mode 32) has a reversed spectrum, which means that a high LFO value will produce a low formant and vice versa. This reversal only applies to one of the two filter sources. The other (e.g. Bass E in filter mode 32) has a normal filter reponse. This design allows you to produce rich and interesting spectral changes, as the formant filter is modulated by the LFO.

The final filter type is a random one.
38 Bass E to Random
It introduces random formant regions for higher values on the LFO. The higher value, the higher amount of randomness in the sound. Lower values changes the filter response to a Bass E sound. The random (and continously changing) formant regions produce a dark, harsh and almost noisy sound. It can be used to create interesting attack transients etc.

39 Voconator
This filter was first introduced in Vox FX 1.0. It has a vocal sound with a liquid character, hard to describe in words.

40 User Defined
This is the user defined mode which allows you to create your own "morphing" formant filters. You may adjust the formant regions and their individual strength, and you may create transitions between two states (settings) of these.

How the formant regions and their gain changes

The filter, which is controlled by the LFO, sweeps from state A to state B (or vice versa) and different types of effects can be achieved depending on which waveform is used and how fast the LFO sweeps. State A and state B have three formant regions which can be adjusted between 20 Hz and 12,000 Hz. The human voice doesn't reach as high as 12 kHz, but the filters have that range anyway, to allow you to create ordinary filter sweeps as well, and not just formant filter sweeps.

Each formant region's volume (gain) can be adjusted. Thus, there are three volume knobs for state A and three for state B. As the LFO sweeps the filter in User Defined mode, then the frequency setting F1 for state A moves to filter setting F1 for state B and the same for F2 and F3. And the volume setting V1 for state A moves to volume setting V1 for state B etc.

Thus the three formant regions move independent of each other from one state to another and back again and each formant region's volume changes. Exactly how they change is determined by the LFO shape and all other settings in the LFO section.





Vox FX - Online and Slightly Shortened Version of the Manual for version 1.0 (NOTE: version 1.0)

NOTE: This is a slightly shortened version of the version 1.0 manual. The PDF manual for version 2.0 is included when you install the software.

Overview

Vox FX is one of our most interesting VST plugins for Windows or Audio Units on Mac OS X. It can be used with VST compatible programs on Windows, such as Cubase DX, Acid Pro, Logic and other programs, which can execute VST plugins. Or they can be used with AU compatible programs on Mac OS X, such as Emagic Logic etc.

The Filters

Each filter in the Vox FX plugins settings has a sound of its own. The best way to understand how they may be used is to listen, of course. But here’s a small summary of what they do.

Morph A to O

This filter changes its sound from the vowel “A” to the vowel “O”. You can get a smooth transition from A to O if you modulate the filter using the LFO and its sine shape, sounding like “AAAOOOAAAOOO…”. In addition, interesting effects can be achieved if you modulate it with say the random shape or pulse shape.

Morph I to Fictive

The “Morph I to Fictive” filter changes from the vowel “I” to a vowel, which is fictive. Thus, it’s not a real vowel, but a formant filter, which sound nice and has a vocal character. It can be modulated using the LFO, as all other plugins in the Vox FX package can.

Shifted Bass E

The “Shifted Bass E” filter sounds like the vowel “E” (male bass), but when you move the frequency slider or modulate it using the LFO, the formants are shifted up in the frequency spectrum to create a high frequency sound.

Vocal Character 1

The “Vocal Character 1” filter has no vowel equivalent, but nevertheless a vocal character, which can be used in a variety of ways, e.g. on guitar or on a software synth, which sounds to cold and needs warmth. It morphs between two different settings as you move the frequency slider or modulates the filter using the LFO.

Vocal Character 2

This filter sounds similar to “Vocal Character 1”, but has a much fatter sound in the bass region.

Voconator

The “Voconator” is a filter, which has a sound that is quite unique and hard to describe in words. However, it clearly has a vocal character but at the same time a sweeping sound, similar to a phaser. It can be used with great effect on synths, which need to sound less cold and it also sounds great on guitar or guitar type synth sounds.

The Plugins Controls

The Vox FX plugins settings are:

Frequency (Freq)

The frequency slider sets the base frequency of the formant filter. That is, the lowest value you will get when you sweep the effect using the LFO. For example, the sound might go “up and down”, then this frequency will indicate the lowest value. The depth slider will add to this value and the result (freq+depth) is the highest value the sweep will reach. Thus if you want to sweep from the mid range of the filter to the highest frequencies, you should set the freq slider to its mid position and the depth slider to its top (max) value.
Pan

The pan slider controls how much the sound should move between the left and right channel as the LFO sweeps. Thus, you may create a stereo effect with this slider, making the sound move from the left to the right channel and back again. How fast and exactly how it moves depends on the LFO settings. How much it moves in the stereo field depends on the pan setting.
Rate

The filter can be modulated by an LFO (Low Frequency Oscillator). The LFO changes the filter frequency according to a certain shape, e.g. sine (see shape below). If you move the rate slider up, then the movement is carried out faster. Pull the slider down and the movement is carried out slower. If the sync button is selected, then the movement is carried out in speed with the host software (your sequencer). Then the rate selects how much the LFO should be divided with the host software’s tempo.
Depth

The depth slider decides how much the movement, described above, should affect the filter frequency. Depth is added to the freq setting. If depth is set to its min value, then there’s no change in frequency at all because the filter frequency will stay at the setting of the frequency slider. If depth is pulled to the top, then the movement goes from the current setting of the freq slider to the max value.
Sync (with the host software)

The LFO can be synchronized to the host software’s tempo. In that case, the rate slider works as a tempo divider. If the sync button isn’t selected, then the plugins own clock will set the tempo.
Phase

The phase knob decides the lag of the LFO with respect to the host software’s tempo. This is only useful if sync is selected.
Shape

The shape knob determines which shape the sweep should have. The knob can be used to select one of the following three LFO modes.

1. Sine

2. Random

3. Pulse

Sine makes the LFO sweep up, down, up, down etc. Random picks random values for the LFO. It can be used to make the filter sound slightly chaotic or just plain weird. Pulse can be used to create gating style effects. It creates abrupt changes between two values.




 
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