Home  |  About VST Plugins  |  About Audio Units  |  Philosophy  |  Downloads  |  Send Bug Report  |  Tips  |  FAQ  |  All News About MHC  |  Media  |  Contact
 
   
Buy Online and Download
     
Go to the purchase page
 
 



     

...on Facebook, Buzz Up,
MySpace, Propeller etc.
   
         

 

 Ambient effect (VST plugin / Audio Unit)

 
 
  The Space Effect  

Looking for exciting VST plugins or Audio Units which can transform any audio into something interesting? Then the Space Effect might be one of the plugins you should definitely try out.

The Space Effect is available as a VST plugin on Windows and Audio Unit on Mac OS X.

About the Space Effect

The Space Effect has the same architecture as the Space Synthesizer, minus the oscillator. Therefore this description is a bit similar to the Space Synthesizer's. While the Space Synthesizer is an instrument, the Space Effect is an effect, which can be used as an insert or as a send effect. It may be used to process other plugins or external instruments, such as synths, drums or guitars.

The Space Effect has been tested with Cubase SX, Cubase VST, Garage Band, Muzys, Orion Pro, Logic, Acid Pro, Magix Music Studio, Audio Mulch and SONAR using various adapters. It should work with all VST compatible hosts on Windows and all Audio Unit compatible hosts on Mac as long as they follow the spec. In addition the Space Effect is one of our plugins which is available in VST format on Mac OS X.



Plugin like these (= effects) may process drums, guitars, external synthesizers or other plugins / soft synths. In fact even the dullest and most boring sound can come alive when you process it with the Space Effect.

MP3 Samples

This MP3 file is 46 seconds long. It contains a guitar recording. The first 23 seconds show how the guitar sounds clean without any effects. The last 23 seconds play exactly the same guitar recording, but with the Space Effect applied on the recording.

Here's an MP3 file which illustrates how the Space Effect was used to process a simple drum loop (for comparison, this MP3 file illustrates how the drum loop sounds without the Space Effect in action).

Features

The Space Effect uses a resonator, to create that famous sweeping sound, and an ensemble effect to give the audio that lush and smooth sound.

Many parameters can be controlled by the built-in analog style sequencer. Odd and unusual patches can be created. For example, the resonator can be swept with an LFO that has a random shape. Or the sequencer can control the filter cutoff.

Two delays add an extra dimension to the sounds. The delay time can be synchronized to MIDI or they can run on their own.

Modulation Heaven

A wide range of exotic patches, with an ambient feel, can be created using the extensive modulation capabilities of the Space Effect. How about sequencer control of the filter's resonance parameter? Or how about modulating the resonator LFO's rate with a sample & hold noise source? Or let the plugins sequencer control the ensemble effect's vibrato depth.



Online and Slightly Shortened Version of the Manual

NOTE: This is a slightly shortened version of the manual and it's for version 1.5. The PDF version (for v2.0) is included when you install the software.

Overview

The Space Effect is a VST effect for Windows and Audio Unit on Mac OS X. Thus, it runs as one of many (?) plugins which may be loaded into your VST compatible programs on Windows, such as Cubase DX, Acid Pro, Logic and other programs, which can execute VST plugins. Or it can be used with AU compatible programs on Mac OS X.Requirements

Installation

Windows:

Plugins should be installed in your VST plugins folder, that is the folder, which your host software (e.g. Cubase VST) uses to store all its plugins. When the installation procedure starts, you will be asked where this folder is located. If you don’t know, then quit the installation program immediately, read your host software’s manual and restart the installation procedure.

Mac OS X:

Drag the component (the SpaceEffect.component folder) to the place where your Audio Units are kept. This is usually [HOME]/Library/Audio/Plug-Ins/Components/.

Performance

This type of plugins contains many advanced features, especially when it comes to modulation, it is not hard on the CPU. We have optimized the code to make it execute as efficient as possible. However, it also depends on how many applications you run in parallell of course. If you have many background programs running, for example in the system tray, and if you replay a number of hard disk tracks at the same time as this one and perhaps many other plugins execute, then the CPU will of course be under more pressure.

The Knobs and Sliders

The fastest way to learn how the Space Effect works is to remember that the knobs, which are labelled with orange colored arrows are used for sequencer modulation.

Sequencer modulation

Each sequencer modulation knob selects how much the sequencer should affect the value of the slider next to the knob. The more a sequencer modulation knob is turned to the left, the more it decreases the value of the slider, which is positioned next to it. And the more such a knob is turned to the right, the more it increases the value of the slider, which is positioned next to it. Thus, how much the value should be decreased or increased depends on the current value of the sequencer and how much the knob is turned.

The Different Sections

Most plugins, including the Space Effect, contains a number of logical sections, which process the sound in a certain way. Let’s go through them one by one.

Sequencer

The sequencer is used to modulate all other sections, except the stereo delay. It’s an analog style sequencer, which can change the sound dramatically if it’s used the right way.
The Steps

There are 16 knobs, each representing one step. If you use all 16 steps, then the sequencer runs from step 1 to step 16 and then begins at step 1 again and repeats forever. Each step has a positive value only going from zero, when the knob is turned fully anti-clockwise, to max value when the knob is turned fully clockwise. If you want to use the sequencer to change the waveform, then you must first turn the sequencer modulation knob either to the left or right. If it points at 12 o clock, then the sequencer steps won’t affect it. So if the sequencer modulation knob (in the evolving waveform section) is in either a left or right poisition, then turn each step knob to select waveform. As you tun the step knob, you can see that the waveform display shows which waveform the step corresponds to. So, to summarize: If you use the sequencer to modulate waveform, then first select how much modulation you want by setting the sequencer modulation knob. Then adjust each step by turning it and at the same time watching the waveform display.
Length

If you don’t need to use all 16 steps, you can adjust the length slider to make it shorter. A display shows you how many step you have selected, when the slider is moved.
Speed

The speed is also adjusted with a slider. If you the sync button is deselected, the sequencer uses the plugins own clock.
Synchronization

The sequencer can also be synchronized to the host software’s tempo by selecting the sync button. In that case, the speed slider will decides how much the sequencer’s speed is divided with respect to the host software’s speed. That’s why the speed display will show you a / character followed by a number, when the sync button is pressed down.
Phase

The phase knob adjusts how the sequencer should be shifted/delayed with respect to the host software’s position. For example, the host software has a number of MIDI tracks and you record at bars 0, 1, 2, 3 etc. The sequencer’s steps normally start at a whole bar (0, 1, 2, 3 etc) but you might want to have a slight lag sometimes. Then you can adjust the phase knob to make the sequencer steps start slightly after a whole bar in the host software.
Portamento

The porta knob adjusts the transition between each step. If the portamento is set to zero then the transition between each step value will be abrupt. However, if the portamento knob is set to max value, then there will be a ramp from a step value to the next. For example, assume that step 1 is set to zero and step 2 is set to max value (turned fully clockwise). If the portamento knob is set to max then the sequencer will output zero and then it will increase its output bit by bit until it reaches max. Thus, the transition between step 1 and 2 will be a ramp rather than an abrupt change. This can be used for a number of things. Here are a couple of examples. ·  Modulate the ensemble amount with portamento set to max. Then you will get a smooth transition from no ensemble at all to max amount of ensemble effects, when the sequencer steps are programmed from min to max. ·  Modulate the filter cutoff frequency with the sequencer and the sequencer portamento knob set to max. Then the cutoff will “glide” between the values rather than maxing an abrupt change.

Filter

The filter in the Space Effect is a resonant 4th order lowpass filter. It has the following controls.

Cutoff Frequency

There’s a slider to adjust the cutoff frequency. When you pull it down, the sounds eventually gets inaudible and 100% filtered out. When the slider is crannked fully up, the sound is not filtered at all. The cutoff frequency can be modulated by the sequencer. This is carried out using the sequencer modulation knob, as described earlier.
Resonance

Resonance is a phenomena, which amplifies the frequencies near the cutoff frequency. It can be used to creat a certain type of sounds. Experiment with it and you’ll notice quickly how it changes the sound. The slider has an associated sequencer modulation knob, next to it, to make it possible to modulate this parameter from the sequencer.
Rate

In addition to the sequencer, the filter can be modulated by an LFO (Low Frequency Oscillator). The LFO moves the cutoff frequency according to a certain shape, e.g. sine (see shape below). If you move the rate slider up, then the movement is carried out faster. Pull the slider down and the movement is done slower. If the sync button is selected, then the movement is carried out in speed with the host software. Then the rate selecteds how much the LFO should be divided with the host software’s tempo. The rate can be modulated by the sequencer, by adjusting the sequencer modulation knob.
Depth

The depth slider decides how much the movement, described above, should affect the cutoff frequency. IIf it’s set to its min value, then there’s no move at all. If it’s pulled to the top, then the movement goes from the current setting of the cutoff slider to the max value. The depth parameter can be modulated by the sequencer as well, by adjusting the sequencer modulation knob.
Sync (with the host software)

As mentioned earlier, the LFO can be synchronized to the host software’s tempo. In that case, the rate slider works as a tempo divider.
Phase

The phase knob in the filter section, decides the lag of the LFO with respect to the host software’s tempo. It works similar as the sequencer’s phase knob.
Shape (SRP)

When the LFO is used to sweep the cutoff frequency, the shape knob selects which shape the sweep should have. The knob can be used to select one of the following three LFO modes.
1. Sine (S)

2. Random (R)

3. Pulse (P)

Sine makes the LFO sweep up, down, up, down etc. Random picks random values for the LFO and pulse has the shape of a square.

Resonator

The resonator in the Space Effect creates a certain type of rich sweeping sounds, which are often used to create powerful pads.
Frequency

The frequency slider selects which frequency the resonator should resonate at. The resonator is usually modulated by its LFO or by the sequencer. In that case, the frequency slider selects the base frequency. All modulations then either add or subtract from that position, depending on the depth or amount of sequencer modulation.
Feedback

Feedback adjusts how much of the resonator’s output that should be fed back to its input. More feedback creates an accentuated and more powerful effect while low settings create a subtle and less noticable effect. NOTE that if use crank the feedback slider all the way up, the resonator might go wile and you can get some nasty distortion, because you’re simple feeding too much back. The amount of feedback can be modulated by the sequencer by adjusting the sequencer modulation knob for the feedback.

Rate

Similar to the filter, the resonator can be modulated by an LFO (Low Frequency Oscillator). The LFO moves the resonator’s frequency according to a certain shape. If you move the rate slider up, then the movement is carried out faster. Pull the slider down and the movement is done slower. If the sync button is selected, then the movement is carried out in speed with the host software. Then the rate selecteds how much the LFO should be divided with the host software’s tempo. The rate can be modulated by the sequencer, by adjusting the sequencer modulation knob.
Depth

The depth slider decides how much the sweep should affect the frequency. IIf it’s set to its min value, then there’s no move at all. If it’s pulled to the top, then the movement goes from the current setting of the cutoff slider to the max value. The depth parameter can be modulated by the sequencer as well, by adjusting the sequencer modulation knob.
Sync (with the host software)

The LFO can be synchronized to the host software’s tempo. In that case, the rate slider works as a tempo divider.
Phase

The phase knob in the resonator section, decides the lag of the LFO with respect to the host software’s tempo. It works similar as the sequencer’s phase knob.
Shape (SRP)

When the LFO is used to sweep the resonator’s frequency, the shape knob selects which shape the sweep should have. The knob can be used to select one of the following three LFO modes.
1. Sine (S)

2. Random (R)

3. Pulse (P)

Sine makes the LFO sweep up, down, up, down etc. Random picks random values for the LFO and pulse has the shape of a square.

Ensemble

The ensemble is used to make it sound like there are many sound sources (oscillators).
Amount

The amount adjusts how much of the ensemble should be applied to the sound. Note that this slider can be modulated by the sequencer by adjusting the sequencer modulation knob next to the amount slider.
Vibrato Rate

Vibrato can be added to the ensemble to make the sound more human and less cold. The rate slider selects how fast the vibrato should be. This parameter can also be modulated by the sequencer by adjusting the sequencer modulation knob.
Vibrato Depth

The depth slider select how much vibrato that should be applied to the ensemble. It’s possible to have the sequencer modulate this parameter as well.

Stereo Delay

A stereo delay can be used to add slap back delay or other effects to the plugins overall sound.

Left and Right Delay time

The time sliders adjust the delay time for the left and right channel delays respectively. The delay time is shown in a display next to the slider. Note that is the sync button is selected, the display shows how much the time is divided with respect to the host sequencer’s tempo.
Sync

When this button is clicked, the delay is locked to the host software’s tempo. Just click this button and the delay time with the host software’s tempo (e.g. the tempo in Cubase VST). When you move the time slider, the time is divided with the tempo in the host software.

Left and Right Feedback

This is how much of the delay that should be fed back again. Higher values result in more echoes, but no longer time between the echoes, just more echoes. The time between the echoes is adjusted with the left and right delay time sliders.
Left and Right mix

This is the wet/dry setting for the left and right delay respectively.




 
Synths and Effects
Synth Plugins:
 Ambient Keys
 Industrial Tones
   The Space Synthesizer
 Extreme
 Pianos
   Fatsondo
   Voxynth
   Drums
Sample Libraries:
 Ambient Loops
 Analog Loops
 Industrial Loops
Effect Plugins:
   The Space Effect
   Vox FX
   Flex FX
Presets:
 Soundpacks
 
 
  Copyright (c) 2009 MHC Synthesizers and Effects. All rights reserved. Privacy  |  Legal
VST is a trademark of Steinberg Soft- und Hardware GmbH. Mac OS X is a trademark of Apple Inc. Hosted by One.com.